FALCO
AVERAGE TIER
Falco seems to be a much better version of Fox Amiibo, but what does that amount to? Nothing really. These characters require skills that amiibos just don't possess to be effective in Smash. Characters like Fox and Falco are forced into an aggressive role which in the amiibo world, doesn't go over too well. Though Falco is very similar to Fox, his skills are a little bit better suited for amiibo fights, and he doesn't seem to break and start spamming moves like Fox does. When training Falco it seemed he may be pretty good, his ultra aggression was very effective until the amiibos reaction times started ramping up. Do I think Falco has potential to do "okay"? Yes. But I wouldn't bet all your money on this amiibo ever winning you a tournament or becoming one of your best. Ultra Aggressive Amiibos aren't typically successful and in the case of Falco, he doesn't have the options to play defensively. Pretty much all of his moves force him to go in and in a lot of cases, that is going to get him punished. Falco has great damage output and some pretty good lingering hit boxes on his moves, but with his B Moves not doing much for him other than blocking attacks and closing distance, he doesn't have a lot of options other than rushing into his opponent. There will be Matchups where his ultra aggression will be an asset and I'm sure he will do fine considering he isn't as glitchy as Fox, but overall, I don't see him as anything more than average. Feeding Equipment to characters like Fox and Falco to offset their weaknesses is probably the only way to make these characters viable. In my world of "Vanilla" Amiibos, they don't really have a place sadly. :/
PROS:
- Great Smash Attacks
- Great Aerials
- Quick and Evasive
- Kill Throw
- Lingering Hit Boxes
CONS:
- Weak Throws
- No True Combo That The Amiibo Will Do
- Forced To Play Aggressive, Gets Punished
- Struggles In Most Matchups
- Niche Character, Only Effective Against Weaker Amiibos
TRAINING MUSTS:
- Grab and Pummel often as usual
- Utilize all Smash Attacks, make sure he knows he can kill with all of them
- Teach him to kill with F Throw at the ledge at high percents
- Try to teach him True Combos, from what I can tell he won't do any but maybe I overlooked one (let me know if I did)
- Don't use too many aerials, but make sure he knows how to use/kill with them effectively
- Utilize all Tilts, Up Tilt can kill at high percents
- Try not to Up B on Stage for damage, he will start randomly doing it and it's not effective
- Teach him to use his Down B Reflector to block projectiles
- Use Side B, the amiibo can/will use it to close distance on opponents
- Use his Neutral B at far range but don't overdo it, the move has lag and could get him punished at closer ranges
(THIS IS ALL FROM A 1v1 STANDPOINT!!!!) Personally, I think Falco shouldn't be in the average tier, or at least he should be ranked as top 3 in average. My Falco amiibo is at level 37 right now, yet for some reason he has been absolutely DESTROYING my other amiibos! However, there are quite a few amiibos he can't handle at all though. Apart from Falco, all my amiibos are level 50 and have been trained very well apart from 3 of them (Mr. Game & Watch, Lucas, and Captain Falcon) and Falco has beat all of them at least once except for 4 of them (Shulk, Dark Pit, Lucario, and Charizard). Falco wins about 1 out of 3 games I put him in against all other amiibos I have, and he is still only level 37! I trained him to be patient and when he sees and opening, punish with a relentless onslaught of moves! He also knows how to edgeguard very well!
ReplyDeleteDon't get me wrong, he still loses often, but they wins that he has got under his belt make me think he should be rated higher.
Delete