MII BRAWLER
AVERAGE TIER
The Mii Brawler has a lot of positives but the negatives are just as prevalent. This amiibo is cursed with a wonky skill set that leaves him in a confusing position, and though he has a lot of great moves, some of them are just outright useless. The crazy thing about this amiibo is that even with his weak skillset, he can still rival some of the best amiibos and take games off of them. His Side B and Neutral B are outstanding addition, these moves allow him to engage without having to get in really close, which is a problem that plagues quite a few close ranged amiibos, rendering them nearly useless. Neutral B is the Shot Put, which is a giant ball he tosses out that does insane damage without requiring any charge up. The amiibo is skilled at using this ability and lands it very often. His Smash Attacks hit HARD, and can really turn games around if he's behind, and his Side B is a dash that latches onto opponents with a flurry of punches that follows up with an uppercut to the sky. This move has a lot of kill potential and is something you definitely want him to learn. The problems that arise with this amiibo are his weak aerials that he struggles to land, his terrible Up B and Down B which IMO are worthless and not worth teaching him, and he has a lot of lag on pretty much all of his hard hitting moves, which can definitely be a detriment in amiibo fights. Even though I personally think he's stronger than almost all of the Average Tier amiibos, I feel like having a disadvantage with his skill set being only half useful sets him back from being great. He will definitely be a good addition to those who put the work into him and has the potential to rival your best amiibos. Maybe some of his custom moves could fix his inconsistencies.
PROS:
- Smash Attacks Hit Hard
- Kill Throw
- Shot Put Hits Hard and Amiibo Lands It Well
- Durable for a Close Ranged Fighter
CONS:
- Terrible Recovery
- Struggles in FFA/Team Matches
- Struggles against rangier opponents
- Lag on most of his moves can leave him vulnerable
- Weak Aerials
- No Lingering Hit Boxes
TRAINING MUSTS:
- With this amiibo I would avoid aerials if you want him to be effective, his aerials are short ranged and difficult for the amiibo to land so use of these will only put him in bad situations to get punished.
- Keep him grounded and focus on a lot of Grabbing/Pummeling
- His Side B and Neutral B are great options that he needs to be using, both of them can lead to kills so make sure he knows this
- Teach him to kill with F Throw at the ledge
- His Neutral B is great for doing damage at a distance and even gimping them off stage
- Utilize all tilts as usual
- I wouldn't suggest using Up B for anything other than recover, and I wouldn't use Down B at all, it's useless for this amiibo
- Utilize all Smash Attacks, they are very nice and do a lot of damage, make sure he knows he can kill with each one
I swear, my mii brawler amiibo is pretty much the opposite. He's great at recovering since I gave him Feint Jump(Down B) and Soaring Axe Kick(Up B). In my experience, he's also fairly good in aerial combat, with his kicks being able to keep the opponent off-balance. I've also taught him to meteor smash. Overall, I believe that my mii brawler is fairly good at fighting. Then again, I only have four amiibos.
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