Wednesday, July 29, 2015

ZERO SUIT SAMUS Amiibo Guide



ZERO SUIT SAMUS
AVERAGE TIER


After spending a good bit of time with this amiibo, I just didn't get a feeling of any strong advantages that set her above the rest. I also didn't really get a sense of any major weaknesses either. The only thing I noticed that this amiibo does that is strange is that she likes to spam down b to move around the map, even if you don't use the skill at all. ZSS did this constantly to a point of annoyance, because instead of her trying to aggressively fight the way I wanted her to, she was jumping around the map like a bunny rabbit with her down b. After a while at 50, she has ceased in doing this and will only use it on occasion now. ZSS has a few nice moves that are helpful in fighting amiibos. Her up smash is good with it's lingering hit boxes, as well as her true combo with down throw to f air at low-mid percents. I tried to teach her the down throw to up air combos at all percents but she doesn't seem to do it. It's also rare to get her to attempt killing with her up b. This amiibo can rack up a lot of damage and her F Smash is good for finishing a stock, but she has a few moves that don't really benefit her in the amiibo fighting world. Her neutral b shot gets shielded 95% of the time so the chance of her actually getting a follow up is rare. Though you can get her to sometimes land a down smash into an f smash, her down smash is laggy and hard to land so this rarely happens. Her aerials are great and she's very fast, so it's easy for her to jump around opponents and rack up damage. I do feel that she has a little trouble killing vs opponents that are quick like her, so her strengths lie in fighting slower opponents. Overall she's not weak or particularly strong, so I feel she fits in with the average amiibos.

PROS:
  • Very Fast
  • Powerful/Racks up damage fast
  • True Combo
  • Lingering Hit Boxes
  • Great Aerials
  • Strong vs Slower Opponents
  • Good Long/Mid/Short Range Options
  • Long Range Grab
CONS:
  • Very Squishy
  • Struggles vs Opponents With Similar Speed
  • Stun Gun rarely lands vs amiibos
  • Likes to spam down b to manuever around the map
  • No Kill Throw
TRAINING MUSTS:
  • Utilize her great aerials, teach her to kill with back air and up air
  • Use the stun gun and punish the stun, so she knows what to do if she lands one
  • Utilize Down Smash into an F Smash, this is a good combo the amiibo will do if it lands
  • Use F Smash to kill a lot, this is the amiibo's best kill option
  • Teach her down throw into f air and down throw into up air at low-mid percents
  • Don't use down b often, she can become very spammy with that move
  • Grab and pummel often, very important
  • Try to teach her to use Up B on stage to kill, I don't know for sure if she will use it, but worth teaching (I've tried :/)
  • Utilize side b for spacing and damage



2 comments:

  1. I don't think she will spam side b if you train her against other amiibos because they block it constantly. Just have her run a gauntlet against your other amiibos and it should lessen her usage of it.

    ReplyDelete
  2. I don't think she will spam side b if you train her against other amiibos because they block it constantly. Just have her run a gauntlet against your other amiibos and it should lessen her usage of it.

    ReplyDelete